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Stingy

Stingy

boardgame

Players:
2–6
Time:
30–50 min
Min. Age:
10
Ruins of Psphesec

Ruins of Psphesec

rpgitem

RPGs have variable players and duration.
Pocket Pastimes Motor Racing

Pocket Pastimes Motor Racing

boardgame

Two to four players race tokens along a track. Players take turns rolling dice to move forward, with rolling a six granting another turn. Landing on specific numbers triggers instructions. The first player to reach space number 86 wins the game.

Players:
2–4
Time:
20 min
Min. Age:
8
Todos p'ra mesa, já!

Todos p'ra mesa, já!

boardgame

Players:
2–5
Time:
30–60 min
Min. Age:
8
Exedo

Exedo

boardgame

Players use colored balls to capture differently valued spheres: yellow is worth one point, blue two, and red three. Opposing balls can also be captured during scoring actions. Three official variants offer alternative methods for scoring.

Players:
2
Time:
15 min
Min. Age:
11
Black Cloaks and Bitter Rivalries

Black Cloaks and Bitter Rivalries

rpgitem

RPGs have variable players and duration.
Flip-It 7-11

Flip-It 7-11

boardgame

A dice game featuring a disc shooting mechanism to generate dice rolls. The game board also supports standard craps play. The box features Flip Wilson on the cover illustration.

Players:
2–4
Time:
–
Min. Age:
7
Die and Die

Die and Die

rpgitem

In "Die and Die," you play as the legendary Gravelords in a world of ash. Returning from the Void Beyond, you must liberate trapped souls from the oppressive Geist-Wardens. Together, you will rekindle the dying funeral pyres, allowing tormented mortals to finally find peace and rest in the afterlife.

RPGs have variable players and duration.
Tactique

Tactique

boardgame

Players:
2
Time:
15 min
Min. Age:
0
(ohne Namen)

(ohne Namen)

Game

RPGs have variable players and duration.
(ohne Namen)

(ohne Namen)

Game

RPGs have variable players and duration.
The Purifying Snow Monastery Gazetteer

The Purifying Snow Monastery Gazetteer

rpgitem

RPGs have variable players and duration.
Space Exploration Quarterly

Space Exploration Quarterly

rpgitem

RPGs have variable players and duration.
One Day Journey

One Day Journey

rpgitem

Adventures are strung together with travel like pearls on a necklace. A day's journey begins and ends in a town, winding through hill and dale.

RPGs have variable players and duration.
Airships and Automatons

Airships and Automatons

boardgame

Players:
1–4
Time:
20–60 min
Min. Age:
12
(ohne Namen)

(ohne Namen)

Game

RPGs have variable players and duration.
(ohne Namen)

(ohne Namen)

Game

RPGs have variable players and duration.
Labyrinths

Labyrinths

rpgitem

"Labyrinths" is a set of blue dungeon geomorphs filled with twisty corridors and intersections. Each geomorph comes in two versions: one for players and one for Game Masters (GMs), featuring additional secrets, tricks, and traps.

RPGs have variable players and duration.
The Quest Machine

The Quest Machine

rpgitem

RPGs have variable players and duration.
Gang of Dice

Gang of Dice

boardgame

Players:
2–4
Time:
30 min
Min. Age:
8
D-Day

D-Day

boardgame

D-Day simulates the Allied landings in France and the drive to the Rhine across 50 turns representing one week each. Allies must establish beachheads, break out, and sustain forces. Historically significant as the first wargame featuring a hexagonal grid.

Players:
2
Time:
120 min
Min. Age:
12
Transformers Pre-generated Characters

Transformers Pre-generated Characters

rpgitem

RPGs have variable players and duration.
Pass the Buck

Pass the Buck

boardgame

Players:
4–10
Time:
10 min
Min. Age:
0
Critical Hit! - Volume 6, No. 1

Critical Hit! - Volume 6, No. 1

boardgameexpansion

Players:
1–2
Time:
200 min
Min. Age:
14