RPG Data Con: Data Conversion Charts
rpgitem
RPGs have variable players and duration.
Nochmal neue Landschaftskarten (fan-erweiterung für Carcassonne)
boardgameexpansion
- Players:
- 2–5
- Time:
- 30–45 min
- Min. Age:
- 8
Fire Trivia Game
boardgame
- Players:
- 2–6
- Time:
- –
- Min. Age:
- 0
Good Intentions
rpgitem
RPGs have variable players and duration.
Descent: Extra Dice Set
boardgameaccessory
- Players:
- 0
- Time:
- –
- Min. Age:
- 0
På dybt vand
rpgitem
RPGs have variable players and duration.
(ohne Namen)
Game
RPGs have variable players and duration.
Homebrew and Hacking: Crafting Heritages and Cultures
rpgitem
RPGs have variable players and duration.
Druid Circle: Circle of the Jubokko
rpgitem
RPGs have variable players and duration.
Tiny Problems
rpgitem
RPGs have variable players and duration.
Szaleństwo Nieśmiertelnego Króla
rpgitem
RPGs have variable players and duration.
Count Up
boardgame
- Players:
- 2–6
- Time:
- 10–20 min
- Min. Age:
- 6
Coselin Castle
rpgitem
RPGs have variable players and duration.
AT-43 Unit Box: Molot
boardgameexpansion
- Players:
- 2
- Time:
- 60 min
- Min. Age:
- 14
Pedestrian Bridge
rpgitem
RPGs have variable players and duration.
Selfish: Disney Villains
boardgame
- Players:
- 2–5
- Time:
- 20–45 min
- Min. Age:
- 10
Clockwork Dungeons
rpgitem
RPGs have variable players and duration.
The Mystic Blue Mountain Mines
rpgitem
RPGs have variable players and duration.
Bonnie Blue Flag: Fast Play Wargame Rules for Fighting Battles During the ACW
boardgame
- Players:
- 2–4
- Time:
- 120–180 min
- Min. Age:
- 12
Fantastical Races
rpgitem
RPGs have variable players and duration.
Crabs Adjust Humidity: Volume Seven (fan expansion for Cards Against Humanity)
boardgameexpansion
- Players:
- 4–20
- Time:
- 30–90 min
- Min. Age:
- 17
Meshan Sector Ironside in the New Era
rpgitem
RPGs have variable players and duration.
Zama 202 B.C.: Hannibal vs. Scipio Africanus
boardgame
ZAMA: Hannibal vs Scipio, 202 B.C. simulates the historic battle between Carthaginians and Romans. This card-driven wargame avoids hexes and combat resolution tables. Players tactically use up to five cards per turn for movement, combat, or special events.
- Players:
- 0
- Time:
- –
- Min. Age:
- 10
Entenballett
boardgame
Four ducks want to dance ballet. Players receive cards showing dance positions. On each turn, a player rolls the die and moves ducks accordingly. The first player to successfully discard all their dance cards wins the game.
- Players:
- 2–6
- Time:
- 20 min
- Min. Age:
- 5