Krokodil unterm Bett (2002)

Image du jeu 🔎
Temps de jeu: 30
Age min.: 3
Joueurs: 2 - 6
Editeur: Jumbo
Concepteurs: Helmut Huber
Artistes: Inconnu
Mécaniques: Storytelling, Memory

There are 24 wooden discs with a drawing on one side (cat, flashlight, owl, mouse spider...). There are two boards with an illustration of shoreline with a boat and a part of a garden. By selecting one of the boards or combining them there are 6 to 24 possible 'hiding' places (places where you can put the markers).

All the markers are put face-up on the board. Everybody makes up some stories for himself about the placement. All markers are turned face-down.

In turn each player tells one of his stories and turns over the corresponding marker. If he is correct, he can point to another marker and the next player must tell a story relating to that marker (and so on). If the marker does not correspond to the story, a wooden crocodile is placed on the markers. This marker may not be selected.

Whoever remembered the most markers correctly wins the game.



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ag.gameitem.lastUpdated: 2025-06-06 13:57:20.302