Anima Tactics: Alius, Holy Soldier
(2009)
| Average time to play: | 60 |
| Minimum age: | 12 |
| Number of players: | 2 - 0 |
| Publisher: | Fantasy Flight Games |
| Designers: | (Uncredited) |
| Artists: | Unknown |
| Mechanics: | Action Points, Dice Rolling |
Publisher Blurb:
The Holy Knights Alius, or the thirteen elementary lights, are devoted to fighting evil and darkness wherever they are present. Their vast powers, allowing them to wipe out darkness at will, are rightly feared by their enemies.
Warrior/Mystic - Light Summon - Level 35
Innate Abilities: Flight.
Sacred Charge (Ki, Charge) - +2 damage. Sacred Charge causes Throw.
Winged Hurricane (Ki, Effect) - All enemy units with a small sized base in Hand-to-hand combat with Alius are moved 2 inches. Alius's controller determines the direction of this movement like a Push.
Wall of Shields (Magic, Dodge) - +3 Defense. Alius gets +2 Armor until the end of the turn.
This pewter figure is unpainted and unassembled. Requires additional Anima Tactics figures to play.
Alternative names:
Anima Tactics: Alius, Holy Soldier
Last Updated: 2025-10-13 22:09:51 UTC
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