Cube Checkers (1997)

Game Image 419cd83f972b566501972c2d693e0267_thb.jpg 🔎
Playtime: 30
Min. Age: 6
Players: 2
Publisher: Make Your Move, Inc., DCP, Limited
Designers: Rick Gillepsie, Henry Rolling
Artists: (Uncredited)
Mechanics: Unknown

Play is essentially the same as standard Anglo-American Checkers with short jumps, but with the addition of a "roll-over" stage at the end of non-capture moves. Each player begins with twelve six-sided dice with the "one" faces showing in the standard Checkers initial arrangement. Maximal jumping captures are mandatory, but after non-capture moves, a player increases the number on any other die by one (unless the die moved is that player's last piece). Any die showing a "six" is a standard Checkers king that may move or capture backwards or forwards. Pieces that reach the opposite last row also become kings immediately, but the turn ends. US Patent 5636841. Game invented by Robert Burroughs.



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ag.gameitem.lastUpdated: 2025-06-05 10:54:16.5