Classic BattleTech: Mercenaries Supplemental (2004)

Imagem do Jogo 419cd83f96fee5ce0196feea93ce000e_thb.jpg 🔎
Tempo de Jogo: 120
Idade Mín.: 14
Jogadores: 2 - 6
Editora: Fanpro
Designers: Herbert A. Beas II, Chris Trossen, Chris Hartford, Paul Sjardijn, David L. McCulloch, Nick Marsala, Camille Klein, Randall N. Bills, Ken Horner
Artistas: Chris Lewis, Jason Vargas, David M. Stansel-Garner, Doug Chaffee, Randall N. Bills, Ray Arrastia, Michelle Duval
Mecânicas: Variable Player Powers, Role Playing, Hexagon Grid, Dice Rolling

Not every interstellar power can afford the likes of the Wolf's Dragoons. Not every world has the resources to hire even a lance from the elite Kell Hounds. That doesn't mean war doesn't come in the form of objective raids, internal power struggles or outright piracy to such factions and backwater worlds. For such, any mercenary group will do, even the dregs. If they can point and shoot, someone, somewhere, will hire them.

A companion volume to Classic BattleTech Field Manual: Mercenaries, Revised, the Mercenaries Supplemental™ provides an in-depth look at a few of the best and many of the worst known Inner Sphere mercenary commands, including histories, officers, and favorite tactics. Special rules allow players to use these commands in their Classic BattleTech campaigns, while a new point-based construction system provides an optional way to generate mercenary commands.



Atualmente não temos dados de preço para este jogo.
Este jogo não está sendo negociado no mercado atualmente:
Este jogo não está listado no mercado atualmente. Se você quer vender o seu, adicione-o ao mercado. Mercado
O jogo também foi publicado com estes nomes: Classic BattleTech: Mercenaries Supplemental

Jogos Relacionados

ag.gameitem.lastUpdated: 2025-06-08 15:18:46.39