Borodino 20 (2008)

Game Image 419cd83f96f907060196fd91f1d21117_thb.jpg 🔎
Playtime: 70
Min. Age: 0
Players: 2
Publisher: Victory Point Games
Designers: Lance McMillan
Artists: John Cooper, John R. Cooper
Mechanics: Campaign / Battle Card Driven, Hexagon Grid

Designer Lance McMillan marches the Napoleonic 20 game system to the very outskirts of Moscow where a brutal campaign culminates in a titanic battle between the exhausted French Grande Armée and the entrenched Russian Army whose divided and bickering leadership has led them to this fateful moment. In Borodino 20, players can recreate the historical battle and the human foibles of the commanders fighting it. In addition, they can experiment with scenarios presuming a faster Russian response to the French threat, or Napoleon heeding the advice of his “Iron Marshal,” Davout, to try a daring flanking maneuver.

Featuring only modest complexity and a focused scope employing low unit density on the map (20 pieces or less) and dramatic, fast playing turns, it is the addition of ‘story-driven’ random event cards and night game turns that provide the operational pauses and “friction of war” which gives players a great feel for the parry-and-thrust of a Napoleonic grand battle as the armies close to bayonet-point to see which will break first!

Complexity: 4 on a 9 scale

Scale: Each unit is 1 corps, each hex is about 1000 meters, and each turn is roughly 3.5 day hours (or 10 night hours).

Expanded by:

Smolensk 20
Napoleonic 20: Expansion Kit
Berezina 20


Part of the Napoleonic 20 series.



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The game was also published under these names: Borodino 20

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ag.gameitem.lastUpdated: 2025-05-31 10:27:09.583