Howl (2025)
Tiempo de Juego: 80
Edad Mínima: 8
Jugadores: 1 - 5
Editor: Brueh Games Inc.
Diseñadores: Luís Brueh
Artistas: Luís Brueh
Mecánicas: Narrative Choice / Paragraph, Cooperative Game, Tile Placement, Dice Rolling, Solo / Solitaire Game, Variable Player Powers
Edad Mínima: 8
Jugadores: 1 - 5
Editor: Brueh Games Inc.
Diseñadores: Luís Brueh
Artistas: Luís Brueh
Mecánicas: Narrative Choice / Paragraph, Cooperative Game, Tile Placement, Dice Rolling, Solo / Solitaire Game, Variable Player Powers
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Howl is a co-op, open world, tile laying, adventure game for 1-5 players, where you play as wolves and your goal as a team to complete a number tasks along with your pack before the summer days end. Chase, Hunt, Scavenge, and fight for survival in ever changing environment. You may also rescue wolf cubs and make unusual alliances with other species that will help you to access other regions of the map.
In your turn you may select a Wolf and Explore or Howl. To Explore, you pick a tile from the available offer and place adjacent to a tile on the table, matching vegetation. Then, move a wolf to one of the actions available in the newly placed tile (Observe, Get, Hunt, Chase, Give, etc). In order to complete an action, a wolf will roll a number of dice and, if successful, pick the numbered card and add it to the pack inventory. If you, manage to complete a task, or need to heal your wolves or regroup, then you should Howl.
A game ends in defeat if:
One of the players has no remaining wolf or cub, and no other player is able to give them a cub.
You run out of tiles without completing at least 4 tasks.
In this case wolves will learn, regroup, rebuild their strength and numbers and try again in the next time.
Howl has a myriad of paths to victory, multiple endings, puzzles, side quests and events triggered by player choices. The more you adventure, the more the game will reward you for remembering past choices.
In your turn you may select a Wolf and Explore or Howl. To Explore, you pick a tile from the available offer and place adjacent to a tile on the table, matching vegetation. Then, move a wolf to one of the actions available in the newly placed tile (Observe, Get, Hunt, Chase, Give, etc). In order to complete an action, a wolf will roll a number of dice and, if successful, pick the numbered card and add it to the pack inventory. If you, manage to complete a task, or need to heal your wolves or regroup, then you should Howl.
A game ends in defeat if:
One of the players has no remaining wolf or cub, and no other player is able to give them a cub.
You run out of tiles without completing at least 4 tasks.
In this case wolves will learn, regroup, rebuild their strength and numbers and try again in the next time.
Howl has a myriad of paths to victory, multiple endings, puzzles, side quests and events triggered by player choices. The more you adventure, the more the game will reward you for remembering past choices.
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ag.gameitem.lastUpdated: 2025-05-23 06:12:51.806