Hero Pax 2
(2003)
| Average time to play: | 0 |
| Minimum age: | 0 |
| Number of players: | 2 |
| Publisher: | Critical Hit, Inc. |
| Designers: | Bob Davis, Glenn Houseman, David Lamb, Mark Porterfield |
| Artists: | Unknown |
| Mechanics: | Dice Rolling, Hexagon Grid, Modular Board, Secret Unit Deployment, Simulation |
Hero Pax 2: Eastern Front Hero Fest
Fighting on the Eastern Front of WW II with the focus on the early and late war periods; only one of the scenarios is from the mid-war (1943). Each of these scenarios features a hero. Besides StuGs, T-34s and T-34/85s the scenarios also feature the PzVIB, KV-2, and IS-2m.
Sequentially following the Hero Pax 1 numbering, these scenarios are numbered HP 9-16.
Contents 8 scenarios:
HP #9 - The Maelstrom
HP #10 - Three Brave Men
HP #11 Pillau Fight
HP #12 Kicked Autz
HP #13 Radio Wars
HP #14 Cracking Skulls
HP #15 Moldoavian Massacre
HP #16 The Mud Rats
Hero Pax 2 is not a complete game. Ownership of components from the ASL game system as well as boards 8, 11, 22, 32, 34, 36, 40, 42, 46 and 50 are required to play this game.
Alternative names:
Hero Pax 2
Last Updated: 2025-10-10 04:54:11 UTC
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