Firepower (1984)
Tempo di Gioco: 60
Età Min.: 12
Giocatori: 1 - 6
Editore: Hobby Japan, The Avalon Hill Game Co
Designer: S. Craig Taylor
Artisti: Charles Kibler, Dale Sheaffer, John Talbot
Meccaniche: Chit-Pull System, Grid Movement, Dice Rolling, Hexagon Grid, Scenario / Mission / Campaign Game, Line of Sight, Simulation, Solo / Solitaire Game, Variable Set-up, Movement Points
Età Min.: 12
Giocatori: 1 - 6
Editore: Hobby Japan, The Avalon Hill Game Co
Designer: S. Craig Taylor
Artisti: Charles Kibler, Dale Sheaffer, John Talbot
Meccaniche: Chit-Pull System, Grid Movement, Dice Rolling, Hexagon Grid, Scenario / Mission / Campaign Game, Line of Sight, Simulation, Solo / Solitaire Game, Variable Set-up, Movement Points
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Firepower is a detailed look at the organization, weapons and equipment, and tactics of many of the world's nations since 1965.
Firepower gives players the opportunity to command squads in recent or current wars. The destructive capabilities are massive, and the problems of command and control in devising effective tactics are a real challenge for any gamer.
Unit scale is individual soldiers, vehicles and equipment
Time scale is 30 seconds per turn
Map scale is 5 yards per hex, 1 yard per elevation level
216 Counters
Firepower gives players the opportunity to command squads in recent or current wars. The destructive capabilities are massive, and the problems of command and control in devising effective tactics are a real challenge for any gamer.
Unit scale is individual soldiers, vehicles and equipment
Time scale is 30 seconds per turn
Map scale is 5 yards per hex, 1 yard per elevation level
216 Counters
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ag.gameitem.lastUpdated: 2025-05-16 09:38:08.013