Ironbottom Sound
(1981)
| Average time to play: | 120 |
| Minimum age: | 12 |
| Number of players: | 2 - 4 |
| Publisher: | Hobby Japan, Quarterdeck Games |
| Designers: | Jack Greene |
| Artists: | Rodger B. MacGowan |
| Mechanics: | Dice Rolling, Hexagon Grid, Simultaneous Action Selection |
Simultaneous-plotting hex-based naval game based on actions near Guadalcanal during WWII. Ten scenarios are provided, five historical and five balanced "tournament" situation. Scale is 600 yards/hex.
Gunfire and torpedo fire are figured in "factors" per turret, with all guns of the same caliber firing on a single target rolling once, using a range-modified ordered-pair of dice against a table, for number of hits. The location of each hit is then determined by another ordered-pair roll against another table.
Each ship has a damage sheet showing its gunnery and torpedo layout, and giving number of factors for each turret/mount. It also serves as the damage record sheet for the ship, and specifies armor thickness over protected locations (e.g. belt, primary turrets, secondary turrets, bridge). A ship sinks when its last hull box is marked off.
The game is basically set up for two-player ftf, but short rules for PBM, moderated two-player, and moderated multi-player are provided.
The second edition, Iron bottom Sound 2 (note post-WWII spelling of title), was published by Moments in History in 1998.
Some significant rules changes (torpedo rules in particular) and a different scenario mix. Includes a night convoy battle in the Mediterranean.
Last Updated: 2025-08-12 18:35:42 UTC
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