ORGANISM (2025)
Czas gry: 90
Min. wiek: 14
Gracze: 1 - 6
Wydawca: Elephant Laboratories
Projektanci: Ryan Spangler
Artyści: Wyn Tiedmers
Mechaniki: Action Points, King of the Hill, Hexagon Grid, Variable Set-up, Rock-Paper-Scissors, Connections
Min. wiek: 14
Gracze: 1 - 6
Wydawca: Elephant Laboratories
Projektanci: Ryan Spangler
Artyści: Wyn Tiedmers
Mechaniki: Action Points, King of the Hill, Hexagon Grid, Variable Set-up, Rock-Paper-Scissors, Connections
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Your new awareness emerges all at once. You know immediately, before you even recognize your own existence, an all-consuming hunger. Hunger and also…. fear? Because somehow you know, you are not alone. Beneath these immediate drives lies something deeper, a spark, a joy, a hope. The glee, the audacity to split, to drive a wedge in your very self and become two. And through two, infinity.
ORGANISM is a game of growth, multiplication, and struggle for 1-6 players. Wielding the simple actions of EAT / GROW / MOVE / CIRCULATE the minimal ruleset is maximally integrated and generates a tight yet boundless decision space. Amplified by a set of mutation cards which expand the rules in countless subtle and not-so-subtle ways, it is really a family of related games in a single box that can never be truly exhausted.
Each player controls an Organism composed of three elements: EAT, MOVE, and GROW. In the beginning, each organism contains one of each element, which is a requirement for your organism to live. If an organism lacks one of these three elements at the end of the turn, it dies.
Players take turns either eating food, moving into new positions (possibly coming into contact with other organisms or even dividing into separate organisms), growing new elements, or circulating food within their organism. When any elements of opposing organisms meet, the conflict is resolved by removing one or more elements from the board. You win the game if you capture a certain number of the opposing player’s elements (or just eliminate them entirely from the board), or if you attain three separate organisms at the end of your turn, in which case they are well on their way to spreading across the globe.
—description from the publisher
ORGANISM is a game of growth, multiplication, and struggle for 1-6 players. Wielding the simple actions of EAT / GROW / MOVE / CIRCULATE the minimal ruleset is maximally integrated and generates a tight yet boundless decision space. Amplified by a set of mutation cards which expand the rules in countless subtle and not-so-subtle ways, it is really a family of related games in a single box that can never be truly exhausted.
Each player controls an Organism composed of three elements: EAT, MOVE, and GROW. In the beginning, each organism contains one of each element, which is a requirement for your organism to live. If an organism lacks one of these three elements at the end of the turn, it dies.
Players take turns either eating food, moving into new positions (possibly coming into contact with other organisms or even dividing into separate organisms), growing new elements, or circulating food within their organism. When any elements of opposing organisms meet, the conflict is resolved by removing one or more elements from the board. You win the game if you capture a certain number of the opposing player’s elements (or just eliminate them entirely from the board), or if you attain three separate organisms at the end of your turn, in which case they are well on their way to spreading across the globe.
—description from the publisher
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ag.gameitem.lastUpdated: 2025-05-23 10:50:35.033