Vis Magica (2002)
Tiempo de Juego: 360
Edad Mínima: 0
Jugadores: 2
Editor: Ordered Flexibility
Diseñadores: Robert Avery
Artistas: Desconocido
Mecánicas: Action Points, Simultaneous Action Selection
Edad Mínima: 0
Jugadores: 2
Editor: Ordered Flexibility
Diseñadores: Robert Avery
Artistas: Desconocido
Mecánicas: Action Points, Simultaneous Action Selection
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From the publisher's website
Rules for Fantasy Wargaming!
Fantasy wargaming system based on the popular Vis Bellica rules for Ancient & Medieval wargaming.
Figures based as chunky elements that correctly represent ground scale. Easy to move round the table and look good.
An average game consists of about 120 figures a side, and takes about 2½-3 hours of play to resolve.
A combat system that doesn’t involve complicated book-keeping or rolling more than two or three dice at a time.
A command structure where figures are grouped as regular ‘brigades’ or irregular ‘contingents’ that report to officers that report to more senior officers.
A command system where officers could, on a parade ground, successfully issue a limited set of orders to the figures under their command, but this ability breaks down rapidly as the 'fog of war' descends during a battle.
Hidden movement possible without the need for a referee.
An army list philosophy that allows you to use any figures from any manufacturer: to use your imagination!
Rules for Fantasy Wargaming!
Fantasy wargaming system based on the popular Vis Bellica rules for Ancient & Medieval wargaming.
Figures based as chunky elements that correctly represent ground scale. Easy to move round the table and look good.
An average game consists of about 120 figures a side, and takes about 2½-3 hours of play to resolve.
A combat system that doesn’t involve complicated book-keeping or rolling more than two or three dice at a time.
A command structure where figures are grouped as regular ‘brigades’ or irregular ‘contingents’ that report to officers that report to more senior officers.
A command system where officers could, on a parade ground, successfully issue a limited set of orders to the figures under their command, but this ability breaks down rapidly as the 'fog of war' descends during a battle.
Hidden movement possible without the need for a referee.
An army list philosophy that allows you to use any figures from any manufacturer: to use your imagination!
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ag.gameitem.lastUpdated: 2025-05-15 18:11:30.925