Quo Vadis? (1992)
Temps de jeu: 45
Age min.: 12
Joueurs: 3 - 5
Editeur: Hans im Glück, Mayfair Games, AMIGO
Concepteurs: Reiner Knizia
Artistes: Pete Fenlon, Jessica Ney, Franz Vohwinkel, Stephen Graham Walsh, Jason Hawkins
Mécaniques: Point to Point Movement, Trading, Voting, Negotiation
Age min.: 12
Joueurs: 3 - 5
Editeur: Hans im Glück, Mayfair Games, AMIGO
Concepteurs: Reiner Knizia
Artistes: Pete Fenlon, Jessica Ney, Franz Vohwinkel, Stephen Graham Walsh, Jason Hawkins
Mécaniques: Point to Point Movement, Trading, Voting, Negotiation
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In an interesting departure from his normally computational-heavy game structure, Reiner Knizia put
together this negotiation game. Players are represented on the board by a group of politicians moving
through a network of committees, and need to seek support from their competitors to advance upward toward
the Senate. Supporting an opponent gains you prestige, needed in quantity at the end of the game. Once all
five Senate positions are filled, the game is over, and only players who have a politician in the Senate are
eligible to win. Of those players, whoever has the most prestige wins.
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