Away Team: The Voyages of the Pandora (0)
Czas gry: 0
Min. wiek: 0
Gracze: 1 - 2
Wydawca: GMT Games
Projektanci: John H. Butterfield
Artyści: Kurt Miller, John H. Butterfield, Javier Bahamonde
Mechaniki: Scenario / Mission / Campaign Game, Area Movement, Narrative Choice / Paragraph, Events
Min. wiek: 0
Gracze: 1 - 2
Wydawca: GMT Games
Projektanci: John H. Butterfield
Artyści: Kurt Miller, John H. Butterfield, Javier Bahamonde
Mechaniki: Scenario / Mission / Campaign Game, Area Movement, Narrative Choice / Paragraph, Events
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AWAY TEAM: The Voyages of the Pandora is a game of exploring alien worlds in distant star systems. You command the Pandora, an interstellar survey ship on its voyages of discovery. Each voyage sends Pandora to a different star system where you assemble away teams from the ship’s crew and equipment to explore planets, moons and other sites of interest, with the following directives:
- Locate exo-life forms, and document their physiology and behavior;
- Collect exo-DNA, vital to genetic science and human adaptation to life in the stars;
- Identify and survey environments suitable for human settlement and development;
- Search for intelligent life and alien cultures; and if found, establish contact with goodwill;
- Don’t get killed.
AWAY TEAM has three modes of play.
- The solitaire campaign game, provides an epic inter-connected narrative experience for one player across seven star systems; providing over 80 hours of play time, exploration, and plot-twists.
- The solitaire star system game provides one player with a repeatable play experience commanding one Pandora voyage to a single star system. You set the experience level of your crew and the danger level of each voyage.
- The 2-player game puts players in command of competing away teams from Pandora in a voyage to a single star system, also a repeatable play experience.
Forty years ago, John Butterfield designed The Voyage of the BSM Pandora, the ground-breaking solitaire paragraph-driven game for SPI. Now John takes his branching narrative game concept into a new dimension with Away Team: The Voyages of the Pandora.
-description from publisher
- Locate exo-life forms, and document their physiology and behavior;
- Collect exo-DNA, vital to genetic science and human adaptation to life in the stars;
- Identify and survey environments suitable for human settlement and development;
- Search for intelligent life and alien cultures; and if found, establish contact with goodwill;
- Don’t get killed.
AWAY TEAM has three modes of play.
- The solitaire campaign game, provides an epic inter-connected narrative experience for one player across seven star systems; providing over 80 hours of play time, exploration, and plot-twists.
- The solitaire star system game provides one player with a repeatable play experience commanding one Pandora voyage to a single star system. You set the experience level of your crew and the danger level of each voyage.
- The 2-player game puts players in command of competing away teams from Pandora in a voyage to a single star system, also a repeatable play experience.
Forty years ago, John Butterfield designed The Voyage of the BSM Pandora, the ground-breaking solitaire paragraph-driven game for SPI. Now John takes his branching narrative game concept into a new dimension with Away Team: The Voyages of the Pandora.
-description from publisher
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ag.gameitem.lastUpdated: 2025-05-12 08:16:27.802