Arctic Scavengers: HQ
(2011)
| Average time to play: | 45 |
| Minimum age: | 12 |
| Number of players: | 2 - 5 |
| Publisher: | Driftwood Games |
| Designers: | Robert K. Gabhart |
| Artists: | Martin Hoffmann |
| Mechanics: | Deck, Bag, and Pool Building, Hand Management, Open Drafting, Variable Player Powers |
In this first expansion for Arctic Scavengers, the concept of tribe leader roles is added, providing each player with unique capabilities. Additionally, players each maintain a base camp (HQ) that can be upgraded adding an additional dimension to the game. An official 2-player variant is included with this game.
The game consists of a 54-card deck containing:
10 Tribe Leader roles (providing unique player powers)
4 Buildings to flesh out your headquarters
3 Gangs (end-game victory condition similar to Catan's 'Largest Army' or 'Longest Road')
2 Mercenaries (Medic and Engineer)
2 New Tools (Rifle and Toolkit)
A handful of additional Pills and Medkits (to balance out the new tools and keep the ratio in check)
Alternative names:
Arctic Scavengers: HQ
Last Updated: 2025-10-15 20:35:21 UTC
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