Marrakech (2007)
Temps de jeu: 30
Age min.: 6
Joueurs: 2 - 4
Editeur: CMON Global Limited, Gém Klub Kft., Fundex, Gigamic, Fractal Juegos, Morapiaf, Korea Boardgames, Lautapelit.fi, Kaissa Chess & Games, Lifestyle Boardgames Ltd, Zoch Verlag, Maldito Games, Tower Tactic Games
Concepteurs: Dominique Ehrhard
Artistes: Marie Cardouat, Jonathan Aucomte, Victor Boden, Dominique Ehrhard
Mécaniques: Area Majority / Influence, Roll / Spin and Move, Tile Placement, Layering
Age min.: 6
Joueurs: 2 - 4
Editeur: CMON Global Limited, Gém Klub Kft., Fundex, Gigamic, Fractal Juegos, Morapiaf, Korea Boardgames, Lautapelit.fi, Kaissa Chess & Games, Lifestyle Boardgames Ltd, Zoch Verlag, Maldito Games, Tower Tactic Games
Concepteurs: Dominique Ehrhard
Artistes: Marie Cardouat, Jonathan Aucomte, Victor Boden, Dominique Ehrhard
Mécaniques: Area Majority / Influence, Roll / Spin and Move, Tile Placement, Layering
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In Marrakech each player takes the role of a rug salesperson who tries to outwit the competition. Each player starts with an equal amount of money and an equal number of carpets.
On your turn, you may rotate Assam 90 degrees. Then roll the die and move him forward as many spaces as showing (d6: 1, 2, 2, 3, 3, 4). If Assam reaches the edge of the board, follow the curve and continue moving in the next row. If Assam lands on another player's carpet, you must pay that player 1 coin per square of the contiguous carpet area in that color. Then, you place one of your carpets orthogonally adjacent to Assam (but may not directly overlay another carpet).
The game ends when all players have played all carpets. Each gets 1 coin per visible square of carpet. The player with most coins wins! Tie breaker: most carpet area visible.
On your turn, you may rotate Assam 90 degrees. Then roll the die and move him forward as many spaces as showing (d6: 1, 2, 2, 3, 3, 4). If Assam reaches the edge of the board, follow the curve and continue moving in the next row. If Assam lands on another player's carpet, you must pay that player 1 coin per square of the contiguous carpet area in that color. Then, you place one of your carpets orthogonally adjacent to Assam (but may not directly overlay another carpet).
The game ends when all players have played all carpets. Each gets 1 coin per visible square of carpet. The player with most coins wins! Tie breaker: most carpet area visible.
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Le jeu a également été publié sous ces noms:
Marrakech Giant Edition ,
마라케시 ,
Marrakech ,
มาร์ราเกช ,
Marakesz ,
Марракеш ,
Suleika ,
搶地盤
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ag.gameitem.lastUpdated: 2025-05-24 04:56:02.757