Марс 2050 (2020)
Tempo di Gioco: 80
Età Min.: 10
Giocatori: 2 - 4
Editore: Ranok
Designer: Svyatoslav Ezhelyi
Artisti: Mykhailo Ponikarovskyi
Meccaniche: Tile Placement, Acting, Trading, Hexagon Grid
Età Min.: 10
Giocatori: 2 - 4
Editore: Ranok
Designer: Svyatoslav Ezhelyi
Artisti: Mykhailo Ponikarovskyi
Meccaniche: Tile Placement, Acting, Trading, Hexagon Grid
Mostra Descrizione Mostra Commenti Andamento Prezzi
2050
Large space corporations struggle for leadership in developing the Red planet. Shuttles of competing corporations enter Mars's atmosphere. Each newcomer contributes to Mars's development to become a part of the colony and the new world. Do you think it's a sci-fi story? Nope, this is a quite real image of the future. And we must be ready for it.
You have to explore the hostile landscape of Mars and find vital resources to build your colony consisting of different modules. The player who did it first wins the game.
Each player's turn consists of two phases. Firstly, a player rolls a die to determine how much oxygen they have for the second phase. In the second phase, the player expends that oxygen on various actions, like moving a unit, exploring resources, extracting resources, attacking a module or another unit, healing a unit or fixing a module, building a module.
If you have too many of the same resources, you can exchange them in the game's reserve using a fixed 4:1 price. You can also trade with other players using the negotiated exchange rate.
The main goal of the game is to build as many modules as you can. And the gameplay looks simple - find the necessary resources and build the module. But don't forget other players can attack your modules! You have to plan your actions thoroughly and watch out for other players. Once you build a module, you receive a one-time bonus for your next actions (or a penalty for your opponents).
The game lasts until some of the players build the required number of modules.
Large space corporations struggle for leadership in developing the Red planet. Shuttles of competing corporations enter Mars's atmosphere. Each newcomer contributes to Mars's development to become a part of the colony and the new world. Do you think it's a sci-fi story? Nope, this is a quite real image of the future. And we must be ready for it.
You have to explore the hostile landscape of Mars and find vital resources to build your colony consisting of different modules. The player who did it first wins the game.
Each player's turn consists of two phases. Firstly, a player rolls a die to determine how much oxygen they have for the second phase. In the second phase, the player expends that oxygen on various actions, like moving a unit, exploring resources, extracting resources, attacking a module or another unit, healing a unit or fixing a module, building a module.
If you have too many of the same resources, you can exchange them in the game's reserve using a fixed 4:1 price. You can also trade with other players using the negotiated exchange rate.
The main goal of the game is to build as many modules as you can. And the gameplay looks simple - find the necessary resources and build the module. But don't forget other players can attack your modules! You have to plan your actions thoroughly and watch out for other players. Once you build a module, you receive a one-time bonus for your next actions (or a penalty for your opponents).
The game lasts until some of the players build the required number of modules.
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ag.gameitem.lastUpdated: 2025-05-21 22:01:31.602