Super Tiny Monster Heroes (2019)
Tiempo de Juego: 30
Edad Mínima: 4
Jugadores: 2 - 6
Editor: (Self-Published)
Diseñadores: Desconocido
Artistas: Desconocido
Mecánicas: Push Your Luck, Dice Rolling
Edad Mínima: 4
Jugadores: 2 - 6
Editor: (Self-Published)
Diseñadores: Desconocido
Artistas: Desconocido
Mecánicas: Push Your Luck, Dice Rolling
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Super Tiny Monster Heroes is a fast and funny, card-based dice game for kids in a lovely „Doodle Papercraft" graphic style.
The players take on the role of children superheroes and try with five magic dice to drive away evil bed monsters to gain victory points. Some monsters even have crystals that are worth a lot of victory points. Monster abilities and super powers bring a lot of variety into the game!
The game is from 6 years and for the very small superheroes (from 4 years) there is a simplified "junior version" in progress ...
GAMEPLAY OVERVIEW 6+ Version:
If a player takes his turn, he rolls the five orange dice. Then he compares his result with the three revealed monster cards in the monster zone. He sets aside suitable dice and tries to get a suitable combination with a total of three attempts of rolling. If he succeeds, he has chased away the corresponding monster, takes the appropriate monster card with the printed victory points and places them in front of him. If a blue crystal is shown on the monster card, the player takes an additional crystal from the supply. This is worth additional victory points. If the player does not manage to roll a suitable combination, he has the opportunity to use his superpower to possibly chase away a monster. If this is not possible or if the player does not want this, he must draw a minus card from the minus card pile. A new monster is revealed and the next player takes his turn.
The game ends IMMEDIATELY when one of the following conditions occur:
A player has chased away his seventh monster
A player has received his third blue crystal
The minus card pile has been used up
The players take on the role of children superheroes and try with five magic dice to drive away evil bed monsters to gain victory points. Some monsters even have crystals that are worth a lot of victory points. Monster abilities and super powers bring a lot of variety into the game!
The game is from 6 years and for the very small superheroes (from 4 years) there is a simplified "junior version" in progress ...
GAMEPLAY OVERVIEW 6+ Version:
If a player takes his turn, he rolls the five orange dice. Then he compares his result with the three revealed monster cards in the monster zone. He sets aside suitable dice and tries to get a suitable combination with a total of three attempts of rolling. If he succeeds, he has chased away the corresponding monster, takes the appropriate monster card with the printed victory points and places them in front of him. If a blue crystal is shown on the monster card, the player takes an additional crystal from the supply. This is worth additional victory points. If the player does not manage to roll a suitable combination, he has the opportunity to use his superpower to possibly chase away a monster. If this is not possible or if the player does not want this, he must draw a minus card from the minus card pile. A new monster is revealed and the next player takes his turn.
The game ends IMMEDIATELY when one of the following conditions occur:
A player has chased away his seventh monster
A player has received his third blue crystal
The minus card pile has been used up
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ag.gameitem.lastUpdated: 2025-05-06 08:19:44.83