CovidParty! (2020)
Tempo di Gioco: 60
Età Min.: 14
Giocatori: 2 - 6
Editore: CovidParty
Designer: Alexis Bombezin--Domino, Camil Haroune
Artisti: Sconosciuto
Meccaniche: Alliances, Once-Per-Game Abilities, Dice Rolling, Open Drafting
Età Min.: 14
Giocatori: 2 - 6
Editore: CovidParty
Designer: Alexis Bombezin--Domino, Camil Haroune
Artisti: Sconosciuto
Meccaniche: Alliances, Once-Per-Game Abilities, Dice Rolling, Open Drafting
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Strategy card game.
Your goal is to accumulate as many points as possible by keeping the Virulence of the epidemic as low as possible, and through Missions carried out during the game. Draw and play humorous Development Cards to build your own strategy to resist the epidemic!
On their turn, players roll a dice to determine the evolution of the epidemic, then draw cards, and choose which cards to play to develop their country in accordance with their strategy. It is the intensity of the epidemic in a player's country that determines how many resources he/she will have to play cards during this turn.
Players try to accumulate points by developing certain abilities through playing cards. These abilities can help them slow the epidemic and reduce its intensity, or carry out missions. Both make the player gain points at the end of the game.
A game lasts 6 months, one month in the game being represented by a turn played by all players (so each player plays 6 turns). The player with the most points at the end of the game wins.
Your goal is to accumulate as many points as possible by keeping the Virulence of the epidemic as low as possible, and through Missions carried out during the game. Draw and play humorous Development Cards to build your own strategy to resist the epidemic!
On their turn, players roll a dice to determine the evolution of the epidemic, then draw cards, and choose which cards to play to develop their country in accordance with their strategy. It is the intensity of the epidemic in a player's country that determines how many resources he/she will have to play cards during this turn.
Players try to accumulate points by developing certain abilities through playing cards. These abilities can help them slow the epidemic and reduce its intensity, or carry out missions. Both make the player gain points at the end of the game.
A game lasts 6 months, one month in the game being represented by a turn played by all players (so each player plays 6 turns). The player with the most points at the end of the game wins.
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ag.gameitem.lastUpdated: 2025-05-14 01:23:49.381