Fighting Fantasy Adventures (2024)
Temps de jeu: 180
Age min.: 14
Joueurs: 1 - 4
Editeur: Wallace Designs
Concepteurs: Martin Wallace
Artistes: Monztre, Jon Weber (I), Jeremy Love, Rupert Lewis Jones, OwlGhost Studio, Lucas Lacerda, Marton Ádám Márton
Mécaniques: Scenario / Mission / Campaign Game, Dice Rolling, Action / Event, Solo / Solitaire Game, Multiple Maps, Events, Team-Based Game, Map Addition, Role Playing, Once-Per-Game Abilities, Variable Player Powers, Cooperative Game, Order Counters, Critical Hits and Failures
Age min.: 14
Joueurs: 1 - 4
Editeur: Wallace Designs
Concepteurs: Martin Wallace
Artistes: Monztre, Jon Weber (I), Jeremy Love, Rupert Lewis Jones, OwlGhost Studio, Lucas Lacerda, Marton Ádám Márton
Mécaniques: Scenario / Mission / Campaign Game, Dice Rolling, Action / Event, Solo / Solitaire Game, Multiple Maps, Events, Team-Based Game, Map Addition, Role Playing, Once-Per-Game Abilities, Variable Player Powers, Cooperative Game, Order Counters, Critical Hits and Failures
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In Fighting Fantasy Adventures, Martin Wallace has adapted the Fighting Fantasy solo adventure book line into a card game format, letting you experience the stories in a whole new way.
Now you can play with up to three friends (1-4 players) in a co-operative or solo format. Gameplay is easy to learn and engaging, downtime is minimal, and your characters will gain new abilities after each adventure. The card-based system lets you have the feel of a role-playing game, without the need for a gamemaster. The map is revealed as you play, and event cards tell you what you have discovered.
This campaign will comprise five adventures based on the four stories below:
The Warlock of Firetop Mountain
Island of the Lizard King
Deathtrap Dungeon
The Forest of Doom (in two parts)
Each adventure takes roughly 90-180 minutes to play, providing 10-15 hours of total game time.
Now you can play with up to three friends (1-4 players) in a co-operative or solo format. Gameplay is easy to learn and engaging, downtime is minimal, and your characters will gain new abilities after each adventure. The card-based system lets you have the feel of a role-playing game, without the need for a gamemaster. The map is revealed as you play, and event cards tell you what you have discovered.
This campaign will comprise five adventures based on the four stories below:
The Warlock of Firetop Mountain
Island of the Lizard King
Deathtrap Dungeon
The Forest of Doom (in two parts)
Each adventure takes roughly 90-180 minutes to play, providing 10-15 hours of total game time.
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Fighting Fantasy Adventures
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ag.gameitem.lastUpdated: 2025-05-07 01:42:23.985