Monsters and the Things That Destroy Them: The Deep (2022)
Czas gry: 15
Min. wiek: 11
Gracze: 2 - 4
Wydawca: Vigour Games
Projektanci: Joey Vigour
Artyści: Kaiami, Sam Vest
Mechaniki: Deduction, Memory, Open Drafting, Hand Management
Min. wiek: 11
Gracze: 2 - 4
Wydawca: Vigour Games
Projektanci: Joey Vigour
Artyści: Kaiami, Sam Vest
Mechaniki: Deduction, Memory, Open Drafting, Hand Management
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The second cycle of the "Monsters" series features underwater sea monsters from classical and modern mythology, ranging from Nessie and Captain Nemo up to the Leviathan (Midgard Serpent) and The Old One. All monsters and tactical cards (neutralizers) have unique powers from the other cycles.
Each monster has an ability such as triggering the top card of your discard pile. You don't play cards from your hand; you take cards from a 4-card pool and trigger the card as you take it. At the end of the game players discard down to their best 2 cards. Then, tactical cards (neutralizers) destroy their corresponding monsters, and the player with the best surviving combination of cards wins.
Draw a card from the Pool, say its name and number aloud, and trigger/resolve its primary ability. (If another card gets triggered, reveal it and resolve it.) Fill the Pool back to 4 from the face-down deck. At the end of your turn, if you exceed your hand limit (3 cards), discard excess cards face-down to your discard pile. When the draw deck is empty, continue taking turns until everyone has had an equal number. Then Resolution begins.
RESOLUTION (combine / score your 2 cards)
All players discard down to just 2 cards. In turn order, each player dramatically reveals their highest-number card. Then they reveal their other card. Resolve all Neutralizers. The player with the highest total score wins the game. If there is a tie, the tied player with the highest-value surviving Monster is the winner.
At the end the game have the highest combined point total between your final 2 cards to win.
Each monster has an ability such as triggering the top card of your discard pile. You don't play cards from your hand; you take cards from a 4-card pool and trigger the card as you take it. At the end of the game players discard down to their best 2 cards. Then, tactical cards (neutralizers) destroy their corresponding monsters, and the player with the best surviving combination of cards wins.
Draw a card from the Pool, say its name and number aloud, and trigger/resolve its primary ability. (If another card gets triggered, reveal it and resolve it.) Fill the Pool back to 4 from the face-down deck. At the end of your turn, if you exceed your hand limit (3 cards), discard excess cards face-down to your discard pile. When the draw deck is empty, continue taking turns until everyone has had an equal number. Then Resolution begins.
RESOLUTION (combine / score your 2 cards)
All players discard down to just 2 cards. In turn order, each player dramatically reveals their highest-number card. Then they reveal their other card. Resolve all Neutralizers. The player with the highest total score wins the game. If there is a tie, the tied player with the highest-value surviving Monster is the winner.
At the end the game have the highest combined point total between your final 2 cards to win.
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ag.gameitem.lastUpdated: 2025-05-03 12:31:02.717