Venture
(1968)
| Average time to play: | 45 |
| Minimum age: | 10 |
| Number of players: | 2 - 6 |
| Publisher: | 3M, The Avalon Hill Game Co, Eagle-Gryphon Games, F.X. Schmid, Schmidt Spiele |
| Designers: | Sid Sackson |
| Artists: | Koechlin, M. Löffler, Rick Soued |
| Mechanics: | Hand Management, Market, Melding and Splaying, Move Through Deck, Pattern Building, Set Collection, Take That |
Card game in which players purchase companies using sets that have various monetary denominations (the resource cards). Turning in a set with matching symbols is worth more than the face value of the cards, so set collecting becomes a key strategy. Purchased companies (the corporation cards) are placed in front of the player according to a matching letter system. The top company of each stack is vulnerable to proxy take-overs by other players, so they usually attempt to order their holdings such that the most valuable ones are covered by less valuable companies. Scoring occurs whenever a player draws a profit card from the deck. The game ends when the corporation deck is exhausted.
Originally published by 3M (3M Gamette Series), re-published by Avalon Hill in its "gamette line" (gamette no. 205) when they took over 3M's line. Schmidt published the German edition DIE BOSSE in 1991.
Last Updated: 2025-08-12 11:07:16 UTC
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