Frontline (2020)
Czas gry: 15
Min. wiek: 10
Gracze: 2
Wydawca: (Self-Published)
Projektanci: Nieznany
Artyści: Nieznany
Mechaniki: Nieznany
Min. wiek: 10
Gracze: 2
Wydawca: (Self-Published)
Projektanci: Nieznany
Artyści: Nieznany
Mechaniki: Nieznany
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Frontline is a two player card game representing a battle between two armies using highly detailed illustrated cards. The aim of the game is to defeat the opposing players commander by first breaking through their ranks of soldiers, whilst defending your own commander at the same time.
Cards are randomly placed at the start of the game, meaning strategies and tactics will have to be adapted and improvised as each battle unfolds, making every game unique, interesting and engaging.
Easy to understand but difficult to master, with elements of luck thrown in to the mix. Frontline makes each battle diverse and unpredictable.
Use specific cards skills and abilities to gain an upper hand against your opponent, there is no one strategy to win the war!
Stunning illustrations on each card emphasise the raw, gritty feel of being on the battlefield, and make every victory feel truly earned.
The highs and lows of battle. The ability to have your back against a wall as your opponent smashes through your defences, only to have one of his commanders guards flee, potentially changing the course of the battle makes each game truly tense and memorable.
—description from the designer
Cards are randomly placed at the start of the game, meaning strategies and tactics will have to be adapted and improvised as each battle unfolds, making every game unique, interesting and engaging.
Easy to understand but difficult to master, with elements of luck thrown in to the mix. Frontline makes each battle diverse and unpredictable.
Use specific cards skills and abilities to gain an upper hand against your opponent, there is no one strategy to win the war!
Stunning illustrations on each card emphasise the raw, gritty feel of being on the battlefield, and make every victory feel truly earned.
The highs and lows of battle. The ability to have your back against a wall as your opponent smashes through your defences, only to have one of his commanders guards flee, potentially changing the course of the battle makes each game truly tense and memorable.
—description from the designer
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ag.gameitem.lastUpdated: 2025-05-02 11:51:49.036