All or Nothing: The Fight for Fort Mercer – October 22, 1777 (2019)
Temps de jeu: 90
Age min.: 0
Joueurs: 1 - 2
Editeur: Against the Odds
Concepteurs: Paul Rohrbaugh
Artistes: Mark Mahaffey, Ilya Kudriashov
Mécaniques: Area Movement, Solo / Solitaire Game, Area Majority / Influence, Movement Points, Dice Rolling, Ratio / Combat Results Table, Simulation, Scenario / Mission / Campaign Game
Age min.: 0
Joueurs: 1 - 2
Editeur: Against the Odds
Concepteurs: Paul Rohrbaugh
Artistes: Mark Mahaffey, Ilya Kudriashov
Mécaniques: Area Movement, Solo / Solitaire Game, Area Majority / Influence, Movement Points, Dice Rolling, Ratio / Combat Results Table, Simulation, Scenario / Mission / Campaign Game
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By late October of 1777, the British had repulsed the American attack at Germantown, and were occupying Philadelphia in Pennsylvania. American forces still occupied two forts south of the city, blocking the only viable British supply line out to sea via the Delaware River. Plans were made to eliminate the two redoubts. Can you as the American player hold off the Royalist attack on Fort Mercer? Will you as the Hessian take the Rebel stronghold to really secure the American capital and perhaps end the rebellion? Learn and enjoy!
—description from the publisher
—description from the publisher
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