Shadow Days (2012)
Czas gry: 30
Min. wiek: 13
Gracze: 2 - 4
Wydawca: Black Tea Studios
Projektanci: Joseph Murray
Artyści: Christian Quinot
Mechaniki: Hand Management
Min. wiek: 13
Gracze: 2 - 4
Wydawca: Black Tea Studios
Projektanci: Joseph Murray
Artyści: Christian Quinot
Mechaniki: Hand Management
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Overview
Shadow Days is a new and exciting fantasy deckbuilding, combat, and survival game from Black Tea Studios. It is easy to learn, simple to setup, and most importantly, fun. Battle your opponent using creatures and powerful objects, while enduring fateful events. Earn gold to purchase mighty heroes and protective strongholds. It will take brawn, brains, gold, and a little luck to survive! Shadow Days is a must-have for any fantasy gamer.
A Dark Time
It is the year 9999 of the Third Great Reconstruction. The world stands still. A strange force has cast a heavy shadow across the land. Creatures of every kind have felt the stinging touch of madness. Total insanity has spread like a merciless plague. Though some are spared, they do not count themselves lucky. Brother has turned against brother, elf against elf, dwarf against dwarf, orc against orc, and nature against nature. In the midst of the storm, the most unlikely alliances have been forged. Family, faction, race, and land are no more. There is only survival!
Shadow Days is a new and exciting fantasy deckbuilding, combat, and survival game from Black Tea Studios. It is easy to learn, simple to setup, and most importantly, fun. Battle your opponent using creatures and powerful objects, while enduring fateful events. Earn gold to purchase mighty heroes and protective strongholds. It will take brawn, brains, gold, and a little luck to survive! Shadow Days is a must-have for any fantasy gamer.
A Dark Time
It is the year 9999 of the Third Great Reconstruction. The world stands still. A strange force has cast a heavy shadow across the land. Creatures of every kind have felt the stinging touch of madness. Total insanity has spread like a merciless plague. Though some are spared, they do not count themselves lucky. Brother has turned against brother, elf against elf, dwarf against dwarf, orc against orc, and nature against nature. In the midst of the storm, the most unlikely alliances have been forged. Family, faction, race, and land are no more. There is only survival!
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ag.gameitem.lastUpdated: 2025-05-02 08:41:17.87