Eragra: The Game of Eras and the First Step (2011)
Spielzeit: 90
Min. Alter: 11
Spieler: 2 - 4
Verlag: MAGE Company
Designer: Alexander Argyropoulos, Michael Andresakis
Künstler: Melvin Calingo, Monsit Jangariyawong, Ignacio Bazán Lazcano, Orlando Telmo Couto, Matthew E. Walker, Niteangel, Michal Bernat, Sarah Robertson, Beata Kurkul, Jordi Santo, Clint Cearley, Fandy Soegiarto, Amelia Stoner, Paul Abrams, Kheng Teoh, Scott Rodriguez, Esteban Felipe, Parket Dunse, Sharyn Ashley, Andrew W. Dickman, Eric Hilliker, Sherdar Abay, S. H. Moy, Zeiva, Hyula, Matthew Howerter, Phil Fensterer, Eko Handriyanto, Stian Røbergeng, Lorenz Hideyoshi Ruwwe, Steve Goad, Winged Bunny, Jacob Kenneth Guidry, Krista A. Leemhuis, Alex Franieczek, Gisele Prata Real, Camille Kuo, Tiago Da Silva, Jose Rodrigo Munoz Gatica, Erin Thweat, Alex Ruiz, David Delagardelle, Michael J. Sullivan, Robert C. Kilmon, III, Alan Lathwell, Darryl Taylor, Christie Grandjean, Jennifer Miller, Christian Espejel, Przemyslaw Kucinski, Andre Surya, Wiktor Woztyczka, Tony Hayes, Jose Manuel Quintela Matus, Saejin Oh, Mario Clemente, Lin Bo, Nicholas Cloister, Ivy Beth Gladstone, Liu Yang, Gurkan Yilmaz, Hauke Vagt, Tom McGrath, Minna Sundberg, Liu Yang, Tony Cimino, Alexander Argyropoulos, Haley Bott, Ed Galvani, Jo Marsh, Emily Veinglory, Eric Tan, Kamjar Fadai, Lin Chen, Rory Lane Lutter, Chris Musgrave, Joshua Munkers, Francois Chollet, Jeremias Virtanen, Athena Wuxi, Matti Putkuri, Simon Schulz, Miao Zhang, Roberto Campos, Dan Carter, Brian David Mutschler, Adam Vehige, Alexis R. Pineda, Mattias Fahlberg, Jennifer Liu, Rolando Cyril, Jimmy Xu, Markus Vogt, Joao Ribeiro (II), Damien Soh, Kitt Lapena, C. W. Graham, Marta Sokolowska, Juho Ahonen, Veronique Comeau, Marissa Rivera, Robert E. Nolin, Karen Koski, Karl Diaz, Bianca Achidime, Robin De Blanche, Axel Medellin Machain, Michael Andresakis, Jonas Jakobsson, Dineshsingh Thakur
Mechaniken: Area Movement, Open Drafting, Hand Management, Team-Based Game, Variable Player Powers, Dice Rolling, Memory
Min. Alter: 11
Spieler: 2 - 4
Verlag: MAGE Company
Designer: Alexander Argyropoulos, Michael Andresakis
Künstler: Melvin Calingo, Monsit Jangariyawong, Ignacio Bazán Lazcano, Orlando Telmo Couto, Matthew E. Walker, Niteangel, Michal Bernat, Sarah Robertson, Beata Kurkul, Jordi Santo, Clint Cearley, Fandy Soegiarto, Amelia Stoner, Paul Abrams, Kheng Teoh, Scott Rodriguez, Esteban Felipe, Parket Dunse, Sharyn Ashley, Andrew W. Dickman, Eric Hilliker, Sherdar Abay, S. H. Moy, Zeiva, Hyula, Matthew Howerter, Phil Fensterer, Eko Handriyanto, Stian Røbergeng, Lorenz Hideyoshi Ruwwe, Steve Goad, Winged Bunny, Jacob Kenneth Guidry, Krista A. Leemhuis, Alex Franieczek, Gisele Prata Real, Camille Kuo, Tiago Da Silva, Jose Rodrigo Munoz Gatica, Erin Thweat, Alex Ruiz, David Delagardelle, Michael J. Sullivan, Robert C. Kilmon, III, Alan Lathwell, Darryl Taylor, Christie Grandjean, Jennifer Miller, Christian Espejel, Przemyslaw Kucinski, Andre Surya, Wiktor Woztyczka, Tony Hayes, Jose Manuel Quintela Matus, Saejin Oh, Mario Clemente, Lin Bo, Nicholas Cloister, Ivy Beth Gladstone, Liu Yang, Gurkan Yilmaz, Hauke Vagt, Tom McGrath, Minna Sundberg, Liu Yang, Tony Cimino, Alexander Argyropoulos, Haley Bott, Ed Galvani, Jo Marsh, Emily Veinglory, Eric Tan, Kamjar Fadai, Lin Chen, Rory Lane Lutter, Chris Musgrave, Joshua Munkers, Francois Chollet, Jeremias Virtanen, Athena Wuxi, Matti Putkuri, Simon Schulz, Miao Zhang, Roberto Campos, Dan Carter, Brian David Mutschler, Adam Vehige, Alexis R. Pineda, Mattias Fahlberg, Jennifer Liu, Rolando Cyril, Jimmy Xu, Markus Vogt, Joao Ribeiro (II), Damien Soh, Kitt Lapena, C. W. Graham, Marta Sokolowska, Juho Ahonen, Veronique Comeau, Marissa Rivera, Robert E. Nolin, Karen Koski, Karl Diaz, Bianca Achidime, Robin De Blanche, Axel Medellin Machain, Michael Andresakis, Jonas Jakobsson, Dineshsingh Thakur
Mechaniken: Area Movement, Open Drafting, Hand Management, Team-Based Game, Variable Player Powers, Dice Rolling, Memory
Beschreibung anzeigen Kommentare anzeigen Preisentwicklung
Eragra is moving through 2 different worlds, the Ancient - an unknown and legendary Era and the Future, after our days, there where our planet has become a vast desert full of Machines and Cyber-Environments. In the Ancient World ('Kingdoms and AntiKingdoms Division Age), the Summoners (you) own several decks. The basic one is the Duel Stack that consists mostly of Figures and Characters which belong to the Eragra Saga as well as several new Card Leagues such as Ploys Ad Hoc (Artefacts n' Constructions), Relics, Walls, Incantations and many other. The next 2 Stacks are the Mastery (10 cards) and the Grim (15 cards) one where you must Unfold, meaning you cannot use them from the beginning of the Duel. The rest of the cards form a Common Space which can be used by all the Summoners! There, a War of Incantations and Artefacts take place and the most powerful combinations with Minions wins
Purpose in the Ancient World is to send as many Rival Minions as you can, to Limbo, in order to collect as many as you can from your Crystals (max. 25). The next step is to enter the Future World which can be done by activating 1 specific card from your Mastery Stack, a Vortex called Cyberspace. You can enter there any time you want but will you have enough Crystals? If you enter the Future World, then the rest Summoners must follow you with the Crystals they have collected from the first phase. Tough balance? No, the game in the Future World is totally different and much faster. In this world all change, so the rules.
The Future Stack is divided in 4 parts. Each Summoner owns a Stack of 30 cards. The cards you handle here are Viruses, Machines, Weapons, Ambushes, Resources & Future Survivors. Here you use your collected Crystals.
Each Future card has the sing of a Crystal along with a number. For example you may have a Hybrid Machine and on it the Crystal sing and the number 3. Since you activate this card, place the equivalent Crystals on it. That means, your rivals have to beat this card thrice. Following this way, this Machine will be destroyed. Each time the rival wins a small battle, you remove a Crystal from your card and gives it to him. This world is faster since the Machines are moving in each round and carry dangerous tools capable of the ultimate destruction.. here the Duel here may last...few minutes!!
Final Goal' of the Duel is to remove by any mean the Crystals from your rival(s) or to destroy their Future Survivor (there are 4 Future Survivors (1 for each one of you): A Hacker, a Cybermage, a Rebel and a member of the Torrius Syndicate who are protected by your Machines).
In this game you will find more and more things to discover while you play. The point is to combine your cards well. You will enjoy it more, if you play with more than 1 rival and then you will face the brutality of Eragra. You can create Alliances with a rival Summoner to defeat another, but at the same time you must defeat your ally too. Your only true ally is your Minions. Are you ready?
Purpose in the Ancient World is to send as many Rival Minions as you can, to Limbo, in order to collect as many as you can from your Crystals (max. 25). The next step is to enter the Future World which can be done by activating 1 specific card from your Mastery Stack, a Vortex called Cyberspace. You can enter there any time you want but will you have enough Crystals? If you enter the Future World, then the rest Summoners must follow you with the Crystals they have collected from the first phase. Tough balance? No, the game in the Future World is totally different and much faster. In this world all change, so the rules.
The Future Stack is divided in 4 parts. Each Summoner owns a Stack of 30 cards. The cards you handle here are Viruses, Machines, Weapons, Ambushes, Resources & Future Survivors. Here you use your collected Crystals.
Each Future card has the sing of a Crystal along with a number. For example you may have a Hybrid Machine and on it the Crystal sing and the number 3. Since you activate this card, place the equivalent Crystals on it. That means, your rivals have to beat this card thrice. Following this way, this Machine will be destroyed. Each time the rival wins a small battle, you remove a Crystal from your card and gives it to him. This world is faster since the Machines are moving in each round and carry dangerous tools capable of the ultimate destruction.. here the Duel here may last...few minutes!!
Final Goal' of the Duel is to remove by any mean the Crystals from your rival(s) or to destroy their Future Survivor (there are 4 Future Survivors (1 for each one of you): A Hacker, a Cybermage, a Rebel and a member of the Torrius Syndicate who are protected by your Machines).
In this game you will find more and more things to discover while you play. The point is to combine your cards well. You will enjoy it more, if you play with more than 1 rival and then you will face the brutality of Eragra. You can create Alliances with a rival Summoner to defeat another, but at the same time you must defeat your ally too. Your only true ally is your Minions. Are you ready?
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Das Spiel wurde auch unter folgenden Namen veröffentlicht:
Eragra: The Game of Eras and the First Step
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ag.gameitem.lastUpdated: 2025-04-29 23:19:59.108