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   G.I. JOE Deck-Building Game: The Crimson Veil Expansion (2025)

Image of G.I. JOE Deck-Building Game: The Crimson Veil Expansion 🔎
Average time to play: 70
Minimum age: 14
Number of players: 1 - 4
Publisher: Renegade Game Studios
Designers: Marcus E. Burchers
Artists: Unknown
Mechanics: Unknown
Durchschnitt: 0.0 (0 Bewertungen )
Cobra has gone undercover in The Crimson Veil. Utilizing the Twins Tomax & Xamot’s elite Crimson Guard, they have infiltrated organizations around the globe, including G.I. JOE! With their forces positioned, they are ready to take over from within. To fight back against these threats, G.I. Joe has begun construction of a new mobile battle station: The General. The Crimson Veil features new player cards and 2 new Missions to face. This expansion also features Intel dice for new Intel Missions, and a giant card for The General. Bring it online, and keep it repaired, to aid you in thwarting Cobra’s plans! This is an expansion. The G.I. JOE Deck-Building Core Game is required to play. Features: New Intel dice are critical for sniffing out and dealing with the Undercover Crimson Guard! The General Mobile Platform adds powerful abilities to the game! Includes 4 new Leaders and 2 new story missions! Contains: 21 Main Deck Cards 8 Cobra Operative Cards 10 Complication Cards 4 Leader Cards 36 Mission Cards 10 Cobra Transport Cards 2 Locust Cards 2 Expert Mode Cards 1 The General Giant Card 1 Intel Mission Tile 8 Intel Dice 6 Damage Tokens 1 Rulebook -description from publisher's website

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Last Updated: 2025-08-31 14:55:57 UTC

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