Pacific Command
(2025)
| Average time to play: | 120 |
| Minimum age: | 10 |
| Number of players: | 2 |
| Publisher: | Osprey Games |
| Designers: | Mike Hutchinson |
| Artists: | Unknown |
| Mechanics: | Betting and Bluffing, Force Commitment, Hidden Movement, Measurement Movement, Scenario / Mission / Campaign Game, Secret Unit Deployment, Simulation |
Between December 1941 to August 1945, a sea war was fought in the Pacific unlike any before, as the long-range striking power of aircraft carriers ended the 250-year reign supremacy of the battleship.
Pacific Command is a tabletop wargame of WWII naval combat in the Pacific which puts you in control of dozens of warships and hundreds of aircraft; fighting battles as much about bluffing and surprise as strength of arms. The game has a particular focus on fog of war and aircraft carrier logistics, and zooms out to a grand scale to let players tell stories as full of dilemmas, uncertainties and double-blind gambits as the battles of Coral Sea, Midway and Leyte Gulf.
—description from the publisher
Alternative names:
Pacific Command
Last Updated: 2025-10-26 01:03:11 UTC
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