Speedy Gonzales
(1992)
| Average time to play: | 0 |
| Minimum age: | 0 |
| Number of players: | 2 - 4 |
| Publisher: | Schmidt International |
| Designers: | Werner Kern |
| Artists: | Unknown |
| Mechanics: | Roll / Spin and Move, Tile Placement |
Speedy Gonzales is an original race game, where chance has a rather large part, but also tactics are important. The game is played in two phases. In the first phase, the players set their water-gourds - small tokens - along the route. In the second phase, the race itself, each player on his or her turn is confronted with a difficult choice -- either drink one or more water-gourds, and then roll a die for as many gourds drunk (with distribution - 0, 1, 2, 2, 3, 4) and advance the number indicated, or advance one space without using a water-gourd. Players can collect water-gourds by landing on spaces with them, but cannot carry more than three at the same time. For those not far-sighted enough to plan for the future, some wells are available along the way.
Alternative names:
Speedy Gonzales
Last Updated: 2025-08-13 11:58:12 UTC
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