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   Sammu-ramat: The Gates of Kalhu (2023)

Image of Sammu-ramat: The Gates of Kalhu
Average time to play: 20
Minimum age: 6
Number of players: 3 - 5
Publisher: Ion Game Design
Designers: Petter Söderberg
Artists: Madeleine Fjäll, Rachael Whelan
Mechanics: Card Play Conflict Resolution, Communication Limits, Trick-taking
Durchschnitt: 0.0 (0 Bewertungen )
It is the year 801 BC in the Neo-Assyrian Empire, Ancient Mesopotamia. Queen Sammuramat’s capital Kalhu is being attacked by the Enemy, and her bannermen are rallying to form a Queen’s Guard to defend the city. This card game simulates a field battle outside the Gates of Kalhu. You will need two decks: One for the Enemy and one for Queen’s Guard of 2-4 players. ♠ represent Military, ♦ represent Supplies, ♣ represent Diviners (Priests) and ♥ represent Medicine. The game is played by taking tricks, where the first-played card decides what suit to follow. Winning a ♠ trick means that the opponent side will take Military Power losses. The team that gets the opponent side down to Zero Military wins the game. -description from designer

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Alternative names: Sammu-ramat: The Gates of Kalhu
Last Updated: 2025-08-04 04:56:09 UTC

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