Imperialism
(1974)
| Average time to play: | 0 |
| Minimum age: | 12 |
| Number of players: | 2 - 8 |
| Publisher: | Flying Buffalo, Inc. (FBI) |
| Designers: | Richard Barr |
| Artists: | Unknown |
| Mechanics: | Area Majority / Influence, Area Movement, Dice Rolling |
According to Sid Sacksons - A Gamut of Games: Travel accross the sea to establish colonies. Die throws indicate the wealth potential, which can be used for armies and fleets; or for ports, cities, and fortifications, which are marked by grease pencil on the plastic surface.
Flying Buffalo published three versions of the game. The first had linoleum counters and hand-cut cards, details otherwise unknown. The second had cardboard counters and machine-cut cards (both somewhat crude), and came in a white box with a pasted-on cover sheet. The third had more professional components and came in a red printed box.
The game was later published by Gametime Games in a revised form as Grand Imperialism.
Alternative names:
Imperialism
Last Updated: 2025-10-10 16:41:51 UTC
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