Warhammer: The Old World – Arcane Journal: Orc & Goblin Tribes
(2024)
| Average time to play: | 210 |
| Minimum age: | 12 |
| Number of players: | 2 |
| Publisher: | Games Workshop Ltd., Games Workshop Ltd. |
| Designers: | Unknown |
| Artists: | Unknown |
| Mechanics: | Measurement Movement, Variable Player Powers, Dice Rolling, Measurement Movement, Variable Player Powers |
Vast tribes of Orcs, Goblins, and Trolls dwell far from the palaces, cities, and castles of the Empire and Bretonnia. Should these warlords ever stop fighting themselves and unite into a cohesive force, they would sweep away all opposition in a brutal tide of violence.
This supplement takes a close look at the brutal badlands where the Orcs and Goblins hold their claims. This is a place where might makes right, and the largest, meanest, and most cruel dominate their rivals. Used in conjunction with Warhammer: The Old World – Ravening Hordes, this book arms you with even more in-depth rules, allowing you to use your collection of brutish Orcs and cunning Goblins in new and exciting ways.
Within this 48-page supplement book, you will find:
History of the Badlands – A closer look at the rough, arid landscape that the Orcs & Goblin Tribes call home.
A Waaagh! Abroad – Follow in the tracks of a Nomadic Waaagh! Warboss as he loots and burns his way through the Border Princes and beyond, as well as a narrative scenario that features a classic mountain pass ambush.
Heroes of Legend – Background and rules for two infamous characters: Kiknik Toofsnatcha and Ogdruz Swampdigga.
Armies of Infamy – Rules to field two unique Orc & Goblin Armies of Infamy: Nomadic Waaagh! And Troll Hordes.
This is an expansion to Warhammer: The Old World – you'll need copies of the Warhammer: The Old World Rulebook and Warhammer: the Old World – Ravening Hordes books to use the contents of this book.
Alternative names:
Warhammer: The Old World – Arcane Journal: Orc & Goblin Tribes
Last Updated: 2025-10-21 21:44:32 UTC
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