BattleTech: Technical Readout – Prototypes (2011)

Spelafbeelding 419cd83f9663fde7019665589eda2351_thb.jpg 🔎
Speeltijd: 120
Min. Leeftijd: 14
Spelers: 2 - 6
Uitgever: Catalyst Game Labs
Ontwerpers: Herbert A. Beas II, Mike Miller, Craig Erne, Joel Steverson, Nick Marsala, Chris Smith, John Haward, Daniel Isberner, Paul Sjardijn, Craig Reed, Geoff Swift, Ken Horner, Chris Wheeler, Joshua Franklin, Ben Rome, William J. Gauthier, Jason Hansa, Luke "Jellico" Robertson
Kunstenaars: Brent Evans, David White, Matthew Plog, Eric Ou, Justin Nelson, Alex Iglesias, Matt Heerdt, Ray Arrastia, Chris Lewis, Seth Kurbound, Stephen Huda, Shane Hartley, Steve Walker, Anthony Scroggins
Mechanismen: Hexagon Grid, Variable Player Powers, Role Playing, Dice Rolling

Publisher Blurb:

The March of Progress
The Jihad is over. A new Republic has been born. In the wake of one of humanity’s greatest conflicts, the Inner Sphere, Periphery and Clans must adapt to new political and industrial realities - a new balance of power. But changes on the map are only the beginning. The Word of Blake’s war has scattered a new wave of technological progress across nearly every realm, giving rise to a new generation of combat units. Only the sheer devastation of the relentless fighting has slowed the arms race that is sure to come... but for how long?

Technical Readout: Prototypes introduces the wave of new battle armor, vehicle, ’Mech, and aerospace units that debuted in the years after the birth of the Republic of the Sphere. Featuring technologies rarely seen outside the testing fields or Solaris arenas, these new war machines provide a peek at the new age to come as mankind faces a new century.



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ag.gameitem.lastUpdated: 2025-04-25 18:38:01.832