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BattleTech: Technical Readout – Prototypes (2011)

Game Image 419cd83f9663fde7019665589eda2351_thb.jpg 🔎
Playtime: 120
Min. Age: 14
Players: 2 - 6
Publisher: Catalyst Game Labs
Designers: William J. Gauthier, Ken Horner, Chris Smith, Craig Erne, Chris Wheeler, Luke "Jellico" Robertson, Joel Steverson, Joshua Franklin, Jason Hansa, Paul Sjardijn, Geoff Swift, Nick Marsala, Daniel Isberner, Herbert A. Beas II, Mike Miller, Craig Reed, Ben Rome, John Haward
Artists: Matthew Plog, David White, Anthony Scroggins, Eric Ou, Chris Lewis, Brent Evans, Steve Walker, Ray Arrastia, Matt Heerdt, Stephen Huda, Justin Nelson, Seth Kurbound, Shane Hartley, Alex Iglesias
Mechanics: Hexagon Grid, Dice Rolling, Variable Player Powers, Role Playing

Publisher Blurb:

The March of Progress
The Jihad is over. A new Republic has been born. In the wake of one of humanity’s greatest conflicts, the Inner Sphere, Periphery and Clans must adapt to new political and industrial realities - a new balance of power. But changes on the map are only the beginning. The Word of Blake’s war has scattered a new wave of technological progress across nearly every realm, giving rise to a new generation of combat units. Only the sheer devastation of the relentless fighting has slowed the arms race that is sure to come... but for how long?

Technical Readout: Prototypes introduces the wave of new battle armor, vehicle, ’Mech, and aerospace units that debuted in the years after the birth of the Republic of the Sphere. Featuring technologies rarely seen outside the testing fields or Solaris arenas, these new war machines provide a peek at the new age to come as mankind faces a new century.



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The game was also published under these names: BattleTech: Technical Readout – Prototypes

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ag.gameitem.lastUpdated: 2025-04-25 18:38:01.832