Dice Quest
(1990)
| Average time to play: | 180 |
| Minimum age: | 10 |
| Number of players: | 1 - 99 |
| Publisher: | 株式会社 新和 |
| Designers: | Unknown |
| Artists: | Unknown |
| Mechanics: | Dice Rolling, Paper-and-Pencil, Role Playing |
Dice Quest is a pseudo fantasy role-playing game that was designed to have the minimum elements of an RPG, without being an actual RPG. The game mechanics allow players to create their own RPG-style adventurers who possess a Character Class, Hit Points and Experience Points for leveling up. Each pocket-sized game box includes 4 Specialty Dice, the game rules, a pad of Character Sheets and pad of graph paper for laying out the dungeon. The four specialty dice included with Dice Quest substitute the need for a game moderator or "Dungeon Master" and allow players to create the labyrinth, encounter monsters, resolve combat and collect treasure while on their dungeon outing.
Alternative names:
Dice Quest
Last Updated: 2025-10-27 03:21:32 UTC
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