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   Taking Tiger Mountain by Oblique Strategy (2024)

Image of Taking Tiger Mountain by Oblique Strategy 🔎
Average time to play: 120
Minimum age: 12
Number of players: 3 - 7
Publisher: Lock Horns Games
Designers: Daniel Bullock
Artists: Unknown
Mechanics: Multi-Use Cards, Negotiation
Durchschnitt: 0.0 (0 Bewertungen )
Taking Tiger Mountain by Oblique Strategy is a cooperative game where players will navigate a modular maze of puzzles inspired by The Codex Seraphinianus by Luigi Serafini. There are no printed rules. "Conduct" is informed by a curated set of prompts taken from Brian Eno and Peter Schmidt’s Oblique Strategy cards. For instance, a card may read “What are the sections sections of? Imagine a caterpillar moving.” A sheet labeled “companion” is included, which outlines setup and potential game ending conditions. A book about a nonexistent language inspires a game without rules. What could be more Eno than a metaphor about collaboration and what we overcome to create art? —description from the designer

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Last Updated: 2025-10-21 12:57:02 UTC

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