Total CARnage (2017)
Speeltijd: 15
Min. Leeftijd: 6
Spelers: 1 - 12
Uitgever: Blood and Spectacles Publishing
Ontwerpers: Eric Farrington
Kunstenaars: Onbekend
Mechanismen: Flicking
Min. Leeftijd: 6
Spelers: 1 - 12
Uitgever: Blood and Spectacles Publishing
Ontwerpers: Eric Farrington
Kunstenaars: Onbekend
Mechanismen: Flicking
Beschrijving Tonen Opmerkingen Tonen Prijstrend
Total CARnage is a diceless car combat system set in a post-apocalyptic wasteland.
Combat and movement resolution is based on a dexterity "flick" mechanic instead of a traditional dice or card mechanic.
In addition, the game requires no templates, rulers or special materials to play.
It also features a WYSIWYG results mechanic that makes each game dynamic and different.
All that is needed to play are these rules and a single toy car per player, but more cars can be used.
This is a great gateway game for kids and those unfamiliar with the normal conventions of wargaming.
—description from the publisher
Combat and movement resolution is based on a dexterity "flick" mechanic instead of a traditional dice or card mechanic.
In addition, the game requires no templates, rulers or special materials to play.
It also features a WYSIWYG results mechanic that makes each game dynamic and different.
All that is needed to play are these rules and a single toy car per player, but more cars can be used.
This is a great gateway game for kids and those unfamiliar with the normal conventions of wargaming.
—description from the publisher
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ag.gameitem.lastUpdated: 2025-04-27 06:03:16.065