Charon
(1996)
| Average time to play: | 30 |
| Minimum age: | 0 |
| Number of players: | 2 - 4 |
| Publisher: | Gamin |
| Designers: | Andreas Lenz |
| Artists: | Andreas Lenz |
| Mechanics: | Area Movement, Hand Management |
The aim of the game is to move as many pawns as possible to the opposite corner. The player who has all his still in the game remaining pawns in the opposite corner wins. Even if one player has left only one pawn on the board, he wins the game by having the one pawn in the opposite corner.
Alternative names:
Charon
Last Updated: 2025-08-13 14:39:14 UTC
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