Race to Baghdad: 2003
(2015)
| Average time to play: | 0 |
| Minimum age: | 0 |
| Number of players: | 1 |
| Publisher: | Decision Games (I) |
| Designers: | Joseph Miranda |
| Artists: | Eric R. Harvey, Larry Hoffman |
| Mechanics: | Point to Point Movement, Solo / Solitaire Game |
Drive on Baghdad: 2003 is a solitaire game in which the player takes command of Central Command Forces during Operation Iraqi Freedom. Your goal is to defeat Saddam Hussein’s forces in such a manner as to prevent a post-campaign insurgency from breaking out.
The system plays the Iraqis. You will have to deal with a variety of situations, such as: battling Republican Guard divisions, safeguarding your lines of supply, sandstorms, etc., all the while keeping up the momentum in your drive on Baghdad.
The game has two levels: Standard Rules, which give a quick-play game, and the Optional Rules, which add more realism at the expense of increased complexity.
While this is a solitaire game, more than one can play as a team, making decisions by consensus, or with different players managing operations along each vector of Advance.
Components: One 22" x 34" map & 176 counters
Modern War #20 - Nov Dec 2015
Alternative names:
Race to Baghdad: 2003
Drive on Baghdad: 2003
Last Updated: 2025-10-12 15:51:51 UTC
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