← Back to Marketplace

   SabreSquadron: Rules for Company-Level Miniatures Games from the Cold War to the Digital Age (2015)

Image of SabreSquadron: Rules for Company-Level Miniatures Games from the Cold War to the Digital Age 🔎
Average time to play: 0
Minimum age: 12
Number of players: 2 - 4
Publisher: (Self-Published), (Self-Published)
Designers: Nick Overland, Nick Overland
Artists: Unknown
Mechanics: Dice Rolling, Measurement Movement
Durchschnitt: 0.0 (0 Bewertungen )
Sabresquadron is a set of rules for company-level wargaming from the Cold War to the Digital Age. The rules are fast-moving and easy to pick up, and cover all the important factors including helicopters, guided missiles, the latest armours, engineering, drones and electronic warfare, through a set of robust and consistent mechanisms. In a period that is awash with technology Sabresquadron represents the major elements but emphasises troop quality and the importance of the right tactics - the successful commander will use technology but not be a slave to it. Although this is a mechanized era we don't forget the infantry so one can go to Goose Green with 2 Para as well as to 73 Easting with 2ACR, and there are specific rules for urban combat. - Publisher blurb

Loading...

Load comments...


Last Updated: 2025-10-06 15:31:52 UTC

Similar games