Waverley
(1982)
| Average time to play: | 30 |
| Minimum age: | 8 |
| Number of players: | 2 |
| Publisher: | In Games |
| Designers: | Chris C. Quinlan, Peter Wild |
| Artists: | Unknown |
| Mechanics: | Pattern Building, Pattern Recognition |
Players vie to connect either pair of opposite sides of the board using their pawns. After an initial placement phase, pieces are then maneuvered between orthogonally adjacent points. When a diamond is formed by a player, a block counter is placed in the center reserving that point for that player. Pieces can jump an opponent's piece, & that taken piece is returned to the board either along one of the 2 adjacent sides marked in its color or onto one of its owner's blocks. Connections are made orthogonally & diagonally, & the first player to form a chain across the board from side to side wins. Originally marketed by the Design Centre, London (iirc).
Alternative names:
Waverley
Last Updated: 2025-08-13 05:40:11 UTC
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