Burn Rate
(2002)
| Average time to play: | 45 |
| Minimum age: | 13 |
| Number of players: | 2 - 4 |
| Publisher: | BoardM Factory, Cool Studio, Mandoo Games, Paper Iyagi, Swan Panasia Co., Ltd., Toy Vault, Inc. |
| Designers: | Rich Koehler |
| Artists: | Unknown |
| Mechanics: | Hand Management, Open Drafting, Take That |
BURN RATE puts the players in the role of a dot-com CEO, trying to keep his startup afloat. The challenge of the game is to keep a startup in business and lose money as slowly as possible. Opponents try to force each other to flame out quickly with money-wasting dot-com projects, over hiring, and incompetent vice presidents.
The mechanics of the game are based on real life. A player's employee cards each has a skill number, and that skill allows the play of cards that represent their actions. For example, a FUNDING card with a skill prerequisite of 2 requires an Finance employee with a minimum skill of 2 to play it.
A player's bank account is debited each turn based on his current situation, or "burn rate". A player wins when all the others have run out of money.
Last Updated: 2025-08-12 13:22:58 UTC
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