Chad
(1982)
| Average time to play: | 90 |
| Minimum age: | 6 |
| Number of players: | 2 |
| Publisher: | (Web published), The Gamer (magazine) |
| Designers: | Christian Freeling |
| Artists: | Unknown |
| Mechanics: | Grid Movement, Square Grid |
Chad was designed as an attempt to distill Chess to what the designer considered its essential aspect - the mate - and whatever was necessary to support this.
It is played on a 12x12 square grid with two "castles" marked off; these are 3x3 regions which have 1x3 "walls" on all sides. Each player has a king and eight rooks, all of which start in their castle.
Rooks move as in Chess but cannot capture in general; a rook may only capture another rook if one is in its own castle and the other is on one of the walls of that castle. However, a rook can put a king in check from any distance.
Kings can move as either kings or knights, but are confined to their own castles. They can always capture.
Alternative names:
Chad
Last Updated: 2025-08-18 15:17:14 UTC
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