Rebel Sabers: Civil War Cavalry Battles (1986)

Spelafbeelding 419cd83f9659632e01965979ea500922_thb.jpg 🔎
Speeltijd: 1500
Min. Leeftijd: 12
Spelers: 2 - 4
Uitgever: Tactical Studies Rules (TSR)
Ontwerpers: George E. Deutsch, Richard H. Berg
Kunstenaars: Doug Chaffee, Colleen O'Malley, Dave LaForce
Mechanismen: Simulation, Hexagon Grid

Rebel Sabers: Civil War Cavalry Battles recreates four battles fought almost entirely between cavalry forces. Built on the Great Battles of the American Civil War (GBACW) system, Rebel Sabers provides definitive cavalry rules for the series, rules which can be grafted onto and used with previous games in the GBACW_Series. The system itself, for the unfamiliar with it, enables players to recreate, on a regimental level, virtually any battle in the American Civil War.

Scenarios:

Kelly's Ford
Brandy Station
Trevillians Station
Dutch Roads (Side Battle During Gettysburg).


Also has link map to join with Terrible Swift Sword: Battle of Gettysburg Game.


Game Scale:

Game Turn:
30 minutes (Kelly's Ford, Brandy Station & Trevilians Station)
20 minutes (Horse Soldiers at Gettysburg)

Hex:
180 yards / 165 meters (Kelly's Ford, Brandy Station & Trevilians Station)
120 yards / 110 meters (Horse Soldiers at Gettysburg)

Units: Battery to Regiment

Game Inventory (3W):
Two 22 x 34" dual-side printed full color mapsheets
One 11 x 22" single-side printed full color mapsheet
One dual-side printed folded countersheet (400 1/2" counters)
One 48-page Rebel Sabers rulebook
Two 6-sided dice

Solitaire Playability: High
Complexity Level: Medium
Players: 2 or more
Playing Time: 4-25 hours



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ag.gameitem.lastUpdated: 2025-04-24 08:31:27.306