One-Page Bulge (1980)
Playtime: 120
Min. Age: 12
Players: 2
Publisher: Lombardy Studios, Steve Jackson Games
Designers: Steve Jackson (I)
Artists: Daniel Zillion, Dave Martin, J. D. Webster, Steve Jackson (I), Rick Drennan, Tom Rubalcava
Mechanics: Zone of Control, Dice Rolling, Hexagon Grid, Variable Set-up, Paper-and-Pencil, Simulation, Movement Points, Ratio / Combat Results Table, Grid Movement
Min. Age: 12
Players: 2
Publisher: Lombardy Studios, Steve Jackson Games
Designers: Steve Jackson (I)
Artists: Daniel Zillion, Dave Martin, J. D. Webster, Steve Jackson (I), Rick Drennan, Tom Rubalcava
Mechanics: Zone of Control, Dice Rolling, Hexagon Grid, Variable Set-up, Paper-and-Pencil, Simulation, Movement Points, Ratio / Combat Results Table, Grid Movement
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One-Page Bulge is an Operational level board-wargame created by Steve Jackson as an attempt to produce a workable simulation of the World War II "Battle of the Bulge" with only an A4 side of rules.
The game comes in the micro-game format (basically a plastic box approx 10cm x 20cm x 1cm), with a single sheet of glossy paper about A3, including the map and rule sheet, that needs to be cut apart with scissors, and a card of counters (about 9cm x 18cm) that also needs to be separated with scissors or a knife.
The game comes in the micro-game format (basically a plastic box approx 10cm x 20cm x 1cm), with a single sheet of glossy paper about A3, including the map and rule sheet, that needs to be cut apart with scissors, and a card of counters (about 9cm x 18cm) that also needs to be separated with scissors or a knife.
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ag.gameitem.lastUpdated: 2025-04-23 07:31:36.399