One-Page Bulge (1980)
Playtime: 120
Min. Age: 12
Players: 2
Publisher: Lombardy Studios, Steve Jackson Games
Designers: Steve Jackson (I)
Artists: J. D. Webster, Tom Rubalcava, Steve Jackson (I), Daniel Zillion, Dave Martin, Rick Drennan
Mechanics: Ratio / Combat Results Table, Dice Rolling, Movement Points, Zone of Control, Paper-and-Pencil, Grid Movement, Variable Set-up, Simulation, Hexagon Grid
Min. Age: 12
Players: 2
Publisher: Lombardy Studios, Steve Jackson Games
Designers: Steve Jackson (I)
Artists: J. D. Webster, Tom Rubalcava, Steve Jackson (I), Daniel Zillion, Dave Martin, Rick Drennan
Mechanics: Ratio / Combat Results Table, Dice Rolling, Movement Points, Zone of Control, Paper-and-Pencil, Grid Movement, Variable Set-up, Simulation, Hexagon Grid
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One-Page Bulge is an Operational level board-wargame created by Steve Jackson as an attempt to produce a workable simulation of the World War II "Battle of the Bulge" with only an A4 side of rules.
The game comes in the micro-game format (basically a plastic box approx 10cm x 20cm x 1cm), with a single sheet of glossy paper about A3, including the map and rule sheet, that needs to be cut apart with scissors, and a card of counters (about 9cm x 18cm) that also needs to be separated with scissors or a knife.
The game comes in the micro-game format (basically a plastic box approx 10cm x 20cm x 1cm), with a single sheet of glossy paper about A3, including the map and rule sheet, that needs to be cut apart with scissors, and a card of counters (about 9cm x 18cm) that also needs to be separated with scissors or a knife.
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The game was also published under these names:
One-Page Bulge
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ag.gameitem.lastUpdated: 2025-04-23 07:31:36.399