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   1916 Verdun: Campaign of Attrition (2018)

Image of 1916 Verdun: Campaign of Attrition 🔎

Who is this game suitable for?

Suitable for ages 12 and up. You can play with 2 to 2 players.
For the pros among you, the following mechanics can be decisive: Dice Rolling, Grid Movement, Hexagon Grid, Movement Points, Ratio / Combat Results Table, Simulation, Variable Set-up und Zone of Control...

Game Data

Average time to play: 150
Minimum age: 12
Number of players: 2
Publisher: Blue Panther, CSL (Conflict Simulations LLC)
Designers: Ray Weiss
Artists: Tim Allen, Iván Cáceres, Ray Weiss
Mechanics: Dice Rolling, Grid Movement, Hexagon Grid, Movement Points, Ratio / Combat Results Table, Simulation, Variable Set-up, Zone of Control
Durchschnitt: 0.0 (0 Bewertungen )
"1916 Verdun: Campaign of Attrition" is a brutal wargame of attrition, maneuver and administration. Players each command numerous divisions and must judiciously burn resources in order to outlast their opponent. Players must plan operations in advance in order to maximize what they have available, but most plans usually disintegrate in face of the enemy. Despite its size and short rule-length, this is a fairly complex, granular wargame with numerous excruciating decisions to be made by both players. A copy of 1916 Verdun: Campaign of Attrition comes with: 1 box 2 6 sided dice 1 22"x17” full-color map 140 extra thick 0.5-inch laser cut counters 2 Player Aids 1 Rulebook SCALE 12.5 miles per hex 2750-3000 men per Strength Point Each Battery approximately 1 Ordinance Point. 10 x 1 month turns. Designed by Ray Weiss Developed by Matt Ward Counter Art & Box Art by Ivan Caceres Map art by Tim Allen

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Last Updated: 2025-10-19 08:40:51 UTC

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