FreeCelt (2007)
Playtime: 0
Min. Age: 0
Players: 1
Publisher: (Web published), Paizo Publishing
Designers: Richard Hutnik
Artists: Unknown
Mechanics: Unknown
Min. Age: 0
Players: 1
Publisher: (Web published), Paizo Publishing
Designers: Richard Hutnik
Artists: Unknown
Mechanics: Unknown
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Game Rules
Number of players: 1
Object of the game: The object of the game is to clear all the cards from the 12 by 5 grid of cards, moving the day and night cards onto their appropriate stacks face up, ranging from 1-30 in accending order for each card in the day or night suits.
Getting Started
Equipment: The deck of Stonehenge cards, excluding the Trilithon cards. 60 cards total will be used.
The object of the game is to clear all the cards from the 12 by 5 grid of cards, moving the day and night cards onto their appropriate piles, ranging from 1-30 in ascending order for each type of card. The first card in the day stack is the 1 day, and the last card is 30 day. The same goes with the night stack. Cards will run in ascending order on these stacks, starting with 1 and ending with 30. The sequence on each stack will run in the following sequence of colors: White, Blue, Green, Yellow, Red, Black (and repeat with White again and so on).
Number of players: 1
Object of the game: The object of the game is to clear all the cards from the 12 by 5 grid of cards, moving the day and night cards onto their appropriate stacks face up, ranging from 1-30 in accending order for each card in the day or night suits.
Getting Started
Equipment: The deck of Stonehenge cards, excluding the Trilithon cards. 60 cards total will be used.
The object of the game is to clear all the cards from the 12 by 5 grid of cards, moving the day and night cards onto their appropriate piles, ranging from 1-30 in ascending order for each type of card. The first card in the day stack is the 1 day, and the last card is 30 day. The same goes with the night stack. Cards will run in ascending order on these stacks, starting with 1 and ending with 30. The sequence on each stack will run in the following sequence of colors: White, Blue, Green, Yellow, Red, Black (and repeat with White again and so on).
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ag.gameitem.lastUpdated: 2025-04-30 15:56:42.856