Mampf! (1993)
Tempo di Gioco: 60
Età Min.: 8
Giocatori: 2 - 5
Editore: Gessnitzer & Städtler Verlag
Designer: Alwiß Zuffnik
Artisti: Sconosciuto
Meccaniche: Roll / Spin and Move
Età Min.: 8
Giocatori: 2 - 5
Editore: Gessnitzer & Städtler Verlag
Designer: Alwiß Zuffnik
Artisti: Sconosciuto
Meccaniche: Roll / Spin and Move
Mostra Descrizione Mostra Commenti Andamento Prezzi
A fun game about fast food.
Players try to eat at the worst fast food joint in town: "Dieter's Grill Express". But before they can do this, they have to prove that they can produce and digest the greasiest fast food.
On your turn, you throw the dice and move that number of spaces.
If you land on a grey space, every other player but you has to eat at your fast food joint: on a menu table, fast food is selected via a d20 roll. This culinary sensation has now to be digested: the table gives a health number, added is a d6 roll, the player's experience level and various modifiers from cards. If the modified result is higher than that health number, the player gains experience. If he rolls lower, he is taken to the hospital and misses his next turn.
The more experience the players gather, the harder will the menue tables become, but to win, you have to collect at least 30 points to finally eat at "Dieter's" and win the game.
Other spaces help players on their quest, like "Restaurant" where you can eat proper food and gain more health (aka die roll modifiers), "Doctor" where you can avoid the next hospital result, or "Toilet", where you can get all that grease out of your system and increase your health number.
Players try to eat at the worst fast food joint in town: "Dieter's Grill Express". But before they can do this, they have to prove that they can produce and digest the greasiest fast food.
On your turn, you throw the dice and move that number of spaces.
If you land on a grey space, every other player but you has to eat at your fast food joint: on a menu table, fast food is selected via a d20 roll. This culinary sensation has now to be digested: the table gives a health number, added is a d6 roll, the player's experience level and various modifiers from cards. If the modified result is higher than that health number, the player gains experience. If he rolls lower, he is taken to the hospital and misses his next turn.
The more experience the players gather, the harder will the menue tables become, but to win, you have to collect at least 30 points to finally eat at "Dieter's" and win the game.
Other spaces help players on their quest, like "Restaurant" where you can eat proper food and gain more health (aka die roll modifiers), "Doctor" where you can avoid the next hospital result, or "Toilet", where you can get all that grease out of your system and increase your health number.
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ag.gameitem.lastUpdated: 2025-04-22 08:29:37.689