Foxbat & Phantom: Tactical Aerial Combat in the 1970's (1973)

Spelafbeelding 419cd83f96531da30196538adceb4cc6_thb.jpg 🔎
Speeltijd: 120
Min. Leeftijd: 12
Spelers: 2
Uitgever: SPI (Simulations Publications, Inc.)
Ontwerpers: Jim Dunnigan
Kunstenaars: Redmond A. Simonsen
Mechanismen: Movement Points, Line of Sight, Hexagon Grid, Player Elimination, Grid Movement, Variable Set-up, Dice Rolling, Ratio / Combat Results Table, Scenario / Mission / Campaign Game, Simulation

"Foxbat & Phantom" is a wargame simulation of tactical aerial combat in the 1970's. The game is basically a two player game but it can be modified to accommodate any number of players. Each player manipulates his aircraft on a grid which simulates air space. 255 counters.

This game places two sides in a jet (era) dogfight. Each player starts with 3 planes, chosen from 14 different types available. One side are the 'Intruders'. the other 'Interceptors'. Each turn represents 30 seconds of real time. There are a variety of missions and you may use whichever aircraft you want, so that you can guage the different performance capabilities of each craft. This is an old-fashioned wargame and has been superceded by much more realistic (although also much more complicated) games, but if you like the theme and you want a quick, 'fun' wargame, this is ideal.



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ag.gameitem.lastUpdated: 2025-04-22 19:14:01.259